But it's quite difficult to migrate to Mac.
Try to run, and "Launch failed.Binary not found."
1. Change the "Binary Parser"
In project properties > C/C++ build settings > Binary Parsers,
change from "PE Windows Parser" to "Mach-O Parser"
2. Setting a mac build configuration
Create a new C++ project
Go to windows project properties > C/C++ build > Manage Configurations
Create a new configuration by importing from existing project "the new project"
Activate the new Mac configuration.
OK. We can build the c++ project successfully on Mac.
no solution!
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